πŸ“Mesh (defMesh)

Name
Description
Required
Type
Default

asset

Asset name

Yes

String

node

Child node name, or leave undefined for the entire mesh

No

String

animated

Whether to import animations

No

Boolean

false

frustumCulled

No

Boolean

true

transform

defTransform options

No

Object

/**
 * REQ String asset - Asset name
 * OPT String node - Child node name, or leave undefined for the entire mesh
 * OPT Boolean animated [false] - Whether to import animations. Also disables three.js automatic frustum culling
 * OPT Boolean frustumSpherePos [true]
 * OPT Object transform - defTransform options
*/

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