πMesh (defMesh)
Name
Description
Required
Type
Default
/**
* REQ String asset - Asset name
* OPT String node - Child node name, or leave undefined for the entire mesh
* OPT Boolean animated [false] - Whether to import animations. Also disables three.js automatic frustum culling
* OPT Boolean frustumSpherePos [true]
* OPT Object transform - defTransform options
*/Last updated