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  • 🧱Welcome
  • πŸ—οΈEngine Architecture
  • ⌨️Engine API
    • πŸ› οΈDefs
      • 🌏World
      • πŸ“„Defs Array
        • πŸ’ΎMod
          • πŸŽ…Entity
            • πŸ•΄οΈPlayer
              • Player Sound Dict
              • Player Action Dict
            • 🎯Projectile
            • 🎳Rigid body
              • πŸ’ RBChunk
              • ✍️Item
              • πŸš—Vehicle
          • πŸ…±οΈBlock Pack
      • βš™οΈUtilities
        • πŸ’‘Light (defLight)
        • πŸ“Mesh (defMesh)
        • πŸ‘‚Sound (defSound)
        • 🧊Cube Texture (defCubeTexture)
        • βšͺPxGeometry (defPxGeometry)
        • πŸ“Transform (defTransform)
        • πŸ—ΊοΈPerlin Noise (defPerlin)
    • βŒ›Events System
      • Platformer Example
    • VFX | Particle System
    • VFX | Text System
  • πŸ“˜Glossary
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⌨️Engine API

πŸ› οΈDefsβŒ›Events SystemVFX | Particle SystemVFX | Text System
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Last updated 2 years ago